Autodesk Navisworks Level 1: Timeliner and Clash Detective

navisworks-training

Recommended Course Length: 2  days*
Class Hours: 8:30-4:30
Cost: $875

16 AIA Learning Units

OverviewPrerequisitesCourse Outline

This class will introduce you to the main features and functionality of TimeLiner and Clash Detective found in Autodesk Navisworks You will learn how to open and append 3D files of different formats and save in Navisworks format.  You will create links to object properties files and scheduling files in external databases.  You will perform visual project model reviews using the built-in review and reporting tools. You will also learn how to create construction simulations of a project model to check validity of construction schedules

Who Should Attend

This course is meant for new Autodesk Navisworks users for the review, 4D simulation, clash testing and timeliner.

Each Student Receives

  • A student guide for use in the classroom*
  • Telephone support on class topics for 30 days
  • Certificate of completion
  • AIA Learning Units for AIA members

* If desired, training materials may be purchased separately for use as a reference guide outside the classroom.  Cost varies by title, please contact training@mastergraphics.com for details.

It is recommended that the student have a working knowledge of:

  • A recent version of the Microsoft Windows operating system.
  • Drafting, design, or engineering experience.
  • It is recommended that you have a basic understanding of 3D design and task scheduling software

Getting Started

  • Workspace Overview
  • Opening and Appending Files in Navisworks
  • Saving, Merging, and Refreshing Files
  • Database Support (Data Tools)

3D Model Review

  • Navigation
  • The NavisWorks Engine
  • Selection Tree and Selecting Objects
  • Hiding Objects and Overriding Materials
  • Object Properties
  • Measuring and Moving Objects
  • Selection and Search Sets
  • Viewpoints
  • Comments and Redlining
  • Animations
  • Sectioning
  • Hyperlinks
  • Comparing Models
  • Switchback
  • Real-Time Rendering

TimeLiner

  • Creating Tasks
  • Import Tasks from External Project File
  • TimeLiner Simulation
  • Configuring and Defining a Simulation
  • Simulation Export

Animator

  • Creating a Basic Animation
  • Cameras and Camera Viewpoints
  • Manipulate Geometry Objects in an Animation Set
  • Section Plane Sets
  • Controlling Animation Scene Playback

Scripter

  • Creating and Managing Scripts
  • Events
  • Creating and Configuring Actions

Clash Detective

  • Conducting a Simple Clash Test
  • Selecting Items to Be Clashed
  • Selecting Geometry Types
  • About Clash Rules
  • About Clash Results
  • Report Contents
  • Conducting Clash Audit Checks
  • View Batches of Clash Tests
  • Export and Import Clash Tests
  • Setting up Custom Clash Tests
  • Running a Clash Test with Laser Scan Data
  • Holding and Releasing Objects
  • Using SwitchBack